1.09f


New Artifacts

  • Brooch of Better Days (1 Slot) +5% Max Hp, Movement Speed, Attack Speed, Reload Speed, Magic Charge Rate
  • Concept 13 (2 slot) Creates an orbiting Cube that damages enemies upon contact.
  • Drowned Poet's Inkwell (1 slot) Upon dying, your next respawn is silent and invisible.
  • Qualia Umbilica (1 slot) -75% Respawn Timer
  • Salt-Skull Marmalade (2 slot) Regenerate 7 Hp per Second. +60% Screen Shake (Screen Shake cannot be disabled)
  • Summoning Twofish (1 slot) Upon spawning, summon 2 fish
  • Touch-Me-Not (1 slot) Knockback and damage enemies upon contact.

Reworked Artifacts

  • Honey Tenebrae (2 slot) Reduce otherwise-fatal instance of damage by 80% (Previously gave resistance against bees)
  • Mangrove Seed (1 slot) +10% Max Hp. Passively cures debuffs (Burning, Blind, Slow) (Previously gave resistance against poison)
  • Loch Shield (2 slot) Instances of damage greater than 30% of Max Hp areby 90% of damage exceeding that threshold. (Previously gave resistance against fire and explosions)

Gameplay Changes

  • Arcade Mode Updates
    • Voting options will no longer give the same mode option multiple times, except for standard deathmatch
    • Added overtime rounds if mode ends when more than one player ties for first.
    • Added several more mode options; Team Deathmatch, Survival Deathmatch, CTF, Trick-or-Treat
    • Arcade modes settings are no longer dependent on player's settings.
    • Newly connected players now gain currency when joining mid match.


Balance Changes

  • General
    • Reworked Homing Movement
      • Homing projectiles now attempt to maintain original velocity.
      • Affects Laser-Guided Rocket, Homing Missiles, Vengeful Spirits, Tractor Beam as well as Kinesis Lens and Informant Tie Artifacts.
      • Bees retain old homing movement.
    • Slightly increased damage reduction from being damaged by multiple unique players
    • Knockback damage (From Dueling Corkgun and Jump Kick) now disable target's movement, but damage and active duration reduced.
    • Tweak to hitboxes that deal continuous damage (Diamond Cutter, Nebulizer, Maelstrom etc)
      • Each instance of damage is no longer an individual hitbox, but a single proximity check.
      • This fixes occasional inconsistencies with the weapon hitboxes
    • Tweak to Orbital Hitboxes


      • Position now tracks game time instead of maintaining an internal timer.
      • This prevents a desync for newly connecting clients
    • Particles attached to invisible players are no longer rendered except for specific debuffs like burning and slow.
  • Weapons
    • Battering Ram: Now Gives 80% Knockback Resistance during Attack.
    • Diatom Burst: Minimum Projectile Lifespan Increased (0.4s -> -0.6s). Spread reduced by ~20%. Minimum/Maximum Damage increased (25 -> 30, 55 -> 60)
    • Dueling Corkgun: Reload Time Increased (0.8s -> 1.1s) (To compensate knockback damage limiting movement)
    • Laser-Guided Rocket: Explosion Damage Increased (40 -> 55)
    • Leapfrogger: Damage Decreased (32 -> 27)
    • Maelstrom: Projectile Lifespan Increased (1.8s -> 2.0s)
    • Magic Beanstalker: Projectile Speed Increased by ~10%
    • Nebulizer: Max Range Increased by ~5%. Damage Increased (147 -> 180 per second)
    • Pearl Revolver: Reload Time Decreased (0.6s -> 0.5s)
    • Puffballer: Projectile Count Increased (15 -> 17)
    • Recombinant Shotrifle: Damage Decreased (19 -> 17). Projectile Lifespan Decreased (1.5s -> 1.2s)
    • Screecher: Range Increased by ~12%. Reload Time Decreased (1.2s -> 1.0s)
    • Urchin Nailgun: Damage Increased (18 -> 21)

Fug Bixes and Minor Changes

  • Fixed Fish Gang never summoning some types of fish
  • Fix to client crash caused by readying up with no votes cast
  • Displayed Hp now rounds to nearest int instead of always rounding down

Files

hadal-calm-macos-image.zip 194 MB
Version 46 11 days ago
hadal-calm-windows-image.zip 192 MB
Version 165 11 days ago
hadal-calm-linux-image.zip 197 MB
Version 164 11 days ago

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