1.09g


New Stuff

  • Arcade Mode
    • Added Disposal event to break room for selling artifacts
    • Shop Refresh now costs 1 Scrap, but increases each time it is used (reset each round)
    • Host can now set bot difficulty for this mode
  • Upgraded to Libgdx 1.12.1
    • This was done after fixing an issue caused by socket.io connection not closing properly when using the latest version
  • Added Borderless Fullscreen display option to settings
  • Added option to lock mouse to game window in settings
  • Toggleable inputs are now synced upon respawning
    • If the player is holding left while spawning, their newly spawned player will immediately begin moving to the left instead of needing to release and press the button again.
  • Tweaked weapon pickup timing; weapon spawns will refresh slower (10s -> 30s) if a weapon is already present, but are unchanged (10 seconds) if a weapon is not present.


Fug Bixes and Minor Changes

  • Effects that change player size now stack additively, but with capped max and min values.
  • Arcade ready indicator no longer appears outside of break rooms
  • Players can no longer unready in arcade break room
  • Fixed a crash caused by dying with Administrator's Card equipped after it generates the Claws of Festus artifact
  • Fixed score miscalculation in several arcade modes
  • Fixed team survival and resurrectionist modes ending arcade mode prematurely
  • Fixed crash caused by overtime rounds in Arcade mode.

Files

hadal-calm-macos-image.zip 194 MB
Version 48 12 days ago
hadal-calm-windows-image.zip 192 MB
Version 167 12 days ago
hadal-calm-linux-image.zip 197 MB
Version 166 12 days ago

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