1.0.3d


1.0.3d

  • invisibility rework: invisible units are now semi-transparent on their own screen. Invisibility now mutes player's sounds and particles. Receiving damage now causes invisible units to flash briefly.
  • Added chat commands: /roll to roll a number, /weapon,/artifact,/active to display loadout.
  • Clicking a map in the navigation hub event as a client now suggests the map.
  • System messages are now displayed in a different color

Muh Balance

  • Kamabokannon: projectile speed increased (20 -> 25) projectile lifespan increased (1.6 -> 2.0)
  • Minigun: projectile speed increased (42 ->50)
  • Peppergrinder: spread decreased: (30 -> 24)
  • Reticle Strike: reload time decreased (1.1 -> 0.9)
  • Albatross Necklace: bonus weight decreased (+100% -> +75%)
  • Nurdler: frag damage increased (9 -> 12), frag cooldown decreased (0.25 -> 0.2)
  • Petrified Payload: bonus explosion size decreased (+50% -> +30%)
  • White Smoker: burn duration increased (3 -> 4), burn damage increased (2 -> 3)
  • Hydraulic Uppercut: drag decrease: (10 -> 6) (this makes the player move further) Invulnerability duration increased (0.75 -> 0.9)

Files

HadalCalm-v.1.0.3d.exe 46 MB
77 days ago
HadalCalm-v1.0.3d.zip 111 MB
77 days ago
HadalCalm-v1.0.3d.jar 46 MB
77 days ago

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