1.0.3h
Hadal Calm » Devlog
1.0.3h
New Stuff
- Weapon Drop mode.
- If this setting is active, players spawn with the default speargun and must pick up weapons that spawn in the map or by killing other players.
- Updated team color options
Muh Balance
- Speargun: Removed from random pool
- Stickybomb-Launcher: Explosion damage reduced (55 -> 50), Attack Cooldown worsened (0.25s -> 0.3s)
- #1 Boss Mug: Ammo pickup refill percent increased (+25% -> +50%)
- 8-Ball: Damage bonus increased (+25% -> +30%)
- Albatross Necklace: Hp bonus increased (60 -> 75)
- Anchor Talisman: Grounded Damage Reduction increased (+40% -> +60%)
- Codex of Salvor's Law: Max Fuel bonus increased (+15 -> +20)
- Das Boot: Slot Cost decreased (2 -> 1), Reloading Damage Reduction decreased (+50% -> +40%)
- Ephemera Perpetua: Reworked. Now charges your Active item upon getting a kill. Cost: 1. (previously effect of Fallacy of Flesh)
- Fallacy of Flesh: Reworked: Now gives +70 Max Hp. Cost: 3
- Fracture Plate: Shield Cooldown decreased (5s -> 4s), Shield Damage Block increased (15 -> 20)
- Gluttonous Grey Glove: Medpak pickup heal increased (20 -> 25)
- Gomez's Amygdala: Damage Buff increased (+30% -> +40%)
- Good Health: Max Hp bonus increased (+25 -> +40)
- Hood of Habit: Hp Activation Threshold increased (25 -> 50% of Max Hp). Fix to effect not activating.
- Jellofello Cosplay: Max Hp bonus increased (+40 -> +60)
- Kumquat: Regeneration Duration decreased (3s -> 2s) Total Hp healed is the same
- Loamskin Locket: Hp bonus increased (+40 -> +60)
- Lotus Lantern: Now gives +15 Max Hp (is equal to Luminous Esca in pvp mode. Both have been readded to random pool)
- Luminous Esca: Hp bonus increased (+10 -> +15)
- Nacreous Rudder: Acceleration bonus increased (+45% -> +50%)
- Noctilucent Promise: Invulnerability Duration increased (3s -> 5s) (previous description was incorrect)
- Nuclear Punch-Trusters: Now gives +10% Damage Amplification
- Peer Pressure: Buddy base damage increased (10 -> 16)
- Plumpowder: Active Item starting charge decreased (100% -> 80%)
- Red Tide Talisman: Burn Duration decreased (5s -> 4s)
- Ship in a Bottle: Ammo Capacity bonus increased (+40% -> +50%)
- Sword of Syzygy: Slot cost reduced (2 -> 1)
Bug Fixes and Minor Changes
- Enemy Spawner in the hub now has a 5 enemy limit.
- Hitboxes fixed to the player no longer damage the user after entering the training arena
- Boss Hp scaling no longer includes number of spectators. Boss hp rebalanced
- Pressing Enter in chat with an empty input now exits chat
- Fixed a bug causing chat wheel to have wrong name listed
- Added "curated" tag for map selection
Files
HadalCalm-v1.0.3h.zip 115 MB
Nov 19, 2020
HadalCalm-v.1.0.3h.exe 50 MB
Nov 19, 2020
HadalCalm-v.1.0.3h.jar 50 MB
Nov 19, 2020
Get Hadal Calm
Hadal Calm
Underwater PVP platformer-shooter with Co-op Boss fights
Status | In development |
Author | Donpommelo |
Genre | Action, Shooter |
Tags | Boss battle, Co-op, deathmatch, libGDX, Multiplayer, Physics, PvP, Team-Based, underwater |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
Leave a comment
Log in with itch.io to leave a comment.