1.0.3h


1.0.3h

New Stuff

  • Weapon Drop mode.
    • If this setting is active, players spawn with the default speargun and must pick up weapons that spawn in the map or by killing other players.
  • Updated team color options

Muh Balance

  • Speargun: Removed from random pool
  • Stickybomb-Launcher: Explosion damage reduced (55 -> 50), Attack Cooldown worsened (0.25s -> 0.3s)


  • #1 Boss Mug: Ammo pickup refill percent increased (+25% -> +50%)
  • 8-Ball: Damage bonus increased (+25% -> +30%)
  • Albatross Necklace: Hp bonus increased (60 -> 75)
  • Anchor Talisman: Grounded Damage Reduction increased (+40% -> +60%)
  • Codex of Salvor's Law: Max Fuel bonus increased (+15 -> +20)
  • Das Boot: Slot Cost decreased (2 -> 1), Reloading Damage Reduction decreased (+50% -> +40%)
  • Ephemera Perpetua: Reworked. Now charges your Active item upon getting a kill. Cost: 1. (previously effect of Fallacy of Flesh)
  • Fallacy of Flesh: Reworked: Now gives +70 Max Hp. Cost: 3
  • Fracture Plate: Shield Cooldown decreased (5s -> 4s), Shield Damage Block increased (15 -> 20)
  • Gluttonous Grey Glove: Medpak pickup heal increased (20 -> 25)
  • Gomez's Amygdala: Damage Buff increased (+30% -> +40%)
  • Good Health: Max Hp bonus increased (+25 -> +40)
  • Hood of Habit: Hp Activation Threshold increased (25 -> 50% of Max Hp). Fix to effect not activating.
  • Jellofello Cosplay: Max Hp bonus increased (+40 -> +60)
  • Kumquat: Regeneration Duration decreased (3s -> 2s) Total Hp healed is the same
  • Loamskin Locket: Hp bonus increased (+40 -> +60)
  • Lotus Lantern: Now gives +15 Max Hp (is equal to Luminous Esca in pvp mode. Both have been readded to random pool)
  • Luminous Esca: Hp bonus increased (+10 -> +15)
  • Nacreous Rudder: Acceleration bonus increased (+45% -> +50%)
  • Noctilucent Promise: Invulnerability Duration increased (3s -> 5s) (previous description was incorrect)
  • Nuclear Punch-Trusters: Now gives +10% Damage Amplification
  • Peer Pressure: Buddy base damage increased (10 -> 16)
  • Plumpowder: Active Item starting charge decreased (100% -> 80%)
  • Red Tide Talisman: Burn Duration decreased (5s -> 4s)
  • Ship in a Bottle: Ammo Capacity bonus increased (+40% -> +50%)
  • Sword of Syzygy: Slot cost reduced (2 -> 1) 

Bug Fixes and Minor Changes

  • Enemy Spawner in the hub now has a 5 enemy limit.
  • Hitboxes fixed to the player no longer damage the user after entering the training arena
  • Boss Hp scaling no longer includes number of spectators. Boss hp rebalanced
  • Pressing Enter in chat with an empty input now exits chat
  • Fixed a bug causing chat wheel to have wrong name listed
  • Added "curated" tag for map selection

Files

HadalCalm-v1.0.3h.zip 115 MB
Nov 19, 2020
HadalCalm-v.1.0.3h.exe 50 MB
Nov 19, 2020
HadalCalm-v.1.0.3h.jar 50 MB
Nov 19, 2020

Get Hadal Calm

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