1.0.3j
Hadal Calm » Devlog
1.0.3j
New Stuff
- Menu transitions
- You can hide hp/fuel bars
Muh Balance
- Bouncing Blades: Base Damage increased (28 -> 32)
- Cr4p Cannon: Spread increased (10 -> 15). Number of projectiles increased (6 -> 9). Projectile damage decreased (15 -> 11)
- Deep Sea Smelter: Shooting overheat rate reduced by 8%
- Diamond Cutter: Blade size increased by 20%
- Hexenhowitzer: Attack Cooldown lowered (0.4s -> 0.35s)
- Iron Ball Launcher: Reload time decreased (0.9s -> 0.75s), Attack delay decreased (0.25s -> 0.2s)
- Kamabokannon: Charge Duration decreased (0.3s -> 0.25s), Projectile speed increased by 7%
- Nemato Sidearm: Projectile Lifespan reduced (12s -> 8s)
- Popper: Projectile deacceleration reduced by 10% (this makes the projectile travel slightly further than before)
- Scrapipper: Attack Cooldown lowered (0.5s -> 0.45s)
- Speargun: Base damage reduced (40 -> 25). This change only applies to Weapon Drop mode.
- Book of Burial: Mine Cooldown increased (5s -> 7.5s)
- Jellofello Cosplay: Max Hp bonus decreased (+60 -> +40)
- Mask of Sympathy: Damage reflect decreased (25% -> 10%) (This is a temporary nerf until this artifact is reworked)
- Our Get-Along Shirt: Effect no longer activates in the hub.
- Samson Option: No longer affects allies
Bug Fixes
- Fixed a bug that would cause pickups to flash across the screen for clients when spawning/despawning
- Fixed battering ram/jump kick streaks not being colored properly
Files
HadalCalm-v1.0.3j.zip 115 MB
Nov 25, 2020
HadalCalm-v.1.0.3j.jar 50 MB
Nov 25, 2020
HadalCalm-v.1.0.3j.exe 50 MB
Nov 25, 2020
Get Hadal Calm
Hadal Calm
Underwater PVP platformer-shooter with Co-op Boss fights
Status | In development |
Author | Donpommelo |
Genre | Action, Shooter |
Tags | Boss battle, Co-op, deathmatch, libGDX, Multiplayer, Physics, PvP, Team-Based, underwater |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
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