1.0.3k


1.0.3k

New Stuff

Finally upgraded from lwjgl2 to lwjgl3

New/Reworked Active Items

  • Autoreloader: Reworked: Now temporarily buffs attack speed and makes firing not consume clip
  • Immolation Aura: Ignite self and charge continuously towards mouse
  • Supply Drop: Create a Weapon Drop. This items starts off fully charged upon spawning.
  • Tainted Water: Reworked. Now fires an omnidirectional cone of poison.

New/Reworked Artifacts

  • Amdahl's Lotus: (Cost 1) +Damage and Fuel Regeneration when Match Timer is low
  • Benthic Desires: (Cost 2) Regenerate Hp and Fuel when not moving
  • Day at the Fair: (Cost 1) +Max Hp, -Knockback Resistance
  • Diatomaceous Earth: (Cost 2) Temporarily boosts Damage Resistance and Knockback Resistance upon using Active Item
  • Honeyed Tenebrae: (Cost 1) +Bee Resistance
  • Mask of Sympathy: Reworked. Now drains enemy fuel when receiving damage equal to 50% of damage received

Muh Balance

  • Boiler: Base damage increased (4.5 -> 5)
  • Boomerang: Base damage decreased (35 -> 30)
  • Diamond Cutter: Base Damage increased (450 per Second -> 510 per Second), Saw Size increased by 30%
  • Dueling Corkgun: Reload time decreased (0.9s -> 0.8s)
  • Fisticuffs: Base damage increased (28 -> 36), Attack Cooldown lowered (0.08s -> 0.07s)
  • Hexenhowitzer: Charge required reduced by 20% (Charge rate against non-player enemies is unchanged)
  • Kamabokannon: Aim tracking improved
  • Laser Rifle: Base damage increased (22 -> 24)
  • Love Bow: Reload Time decreased (0.8s -> 0.6s) Ally healing decreased (12 -> 10)
  • Reticle Strike: Weapon recoil increased by ~30%, Explosion delay increased (0.5s -> 0.65s), Explosion creation speed increased.
  • Sniper Rifle: Decreased headshot threshold.
  • Stickybomb-Launcher: Attack Cooldown worsened (0.3s -> 0.35s)
  • X-Bomber: Base Damage increased (20 -> 24)
  • Vajra: Projectile speed increased by 20%, Chain lightning range decreased by 20%, Base damage increased (20 -> 28), Chain targets decreased (6 -> 5)
  • Briggle's Bladed Boot: Stomp damage increased (45 -> 50)
  • Chaos Conjurant: Meteor activation cooldown increased (1s -> 5s)
  • Kumquat: Regeneration Duration decreased (2s -> 1s) Total Hp healed is the same
  • Volatile Dermis: Chain Lightning activation cooldown increased (3s -> 4s)
  • Orbital Shield: Orbital duration decreased (6s -> 5s), Cooldown increased (9s -> 11s)
  • Spirit Release: Spirit base damage increased (40 -> 45)
  • Terraformer: Block size increased by 30%, Block Hp increased (150 -> 200), Block Speed increased by 40%, Cooldown increased (8s -> 9s)
  • Tractor Beam: Cooldown decreased (8s -> 6s)
  • Meteors and Anchor Smash are no longer affected by springs and currents

Bug Fixes/Minor Changes

  • Fixed a bug in which weapon pickups would be desynced for clients
  • Fixed Hexenhowitzer colors not being displayed for clients
  • Dispensary is now searchable
  • Game Window is now resizeable
  • Maximum game timer increased to 10 (up from 5)
  • Added 1 new shader background (NORTHERN_LIGHTS)
  • Shader backgrounds have been universally slowed down
  • Screen transitions have been sped up

Files

HadalCalm-v.1.0.3k.exe 55 MB
Dec 05, 2020
HadalCalm-v1.0.3k.zip 119 MB
Dec 05, 2020
HadalCalm-v.1.0.3k.jar 54 MB
Dec 05, 2020

Get Hadal Calm

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