1.0.4
Hadal Calm » Devlog
Summary of changes since Demo Day 35
Content
- Hub update
- Players are now considered to be on the same team when in the hub and cannot damage each other.
- There now exists a training portal that transports players to the training arena where they can damage each other and summoned enemies
- Players can now set a background shader at the Backgrounds pyramid
- New Mode: Weapon Drops
- If this setting is active, players spawn with the default speargun and must pick up weapons that spawn in the map or by killing other players.
- 3 new pvp maps (dm_quadrants, dm_facility, and dm_towers)
- 2 new Spacebar Items (Immolation Aura, Supply Drop)
- 5 new Artifacts (Amdahl's Lotus, Benthic Desires, Day at the Fair, Diatomaceous Earth, Honeyed Tenebrae)
- New Results screen
- Audio
- Music for menus, hub, combat.
- Added Sound Room (Extra -> Sound Room)
- UI update
- Hp and fuel bars displayed next to player
- Menu transitions
- Lots of balance changes/tweaks/reworks and bug fixes
Files
HadalCalm-v.1.0.4.exe 74 MB
Jan 01, 2021
HadalCalm-v.1.0.4.jar 74 MB
Jan 01, 2021
HadalCalm-v1.0.4.zip 138 MB
Jan 01, 2021
Get Hadal Calm
Hadal Calm
Underwater PVP platformer-shooter with Co-op Boss fights
Status | In development |
Author | Donpommelo |
Genre | Action, Shooter |
Tags | Boss battle, Co-op, deathmatch, libGDX, Multiplayer, Physics, PvP, Team-Based, underwater |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
Leave a comment
Log in with itch.io to leave a comment.