1.0.5
Hadal Calm » Devlog
Summary of changes since Demo Day 36
- 2 new boss fights: Neptune King Tyrrazza and the Gilt-Scaled Seraph
- 1 new map: dm_aggydaggy
- 3 new weapons: Vine Sower, Puffballer, Killer Beat
- 2 new music tracks
- Added Lobby system.
- Click 'Multiplayer' to enter the Lobby screen to create and search for servers to connect to.
- You can still connect directly to an ip if you prefer
- Added option to enable Universal Plug and Play for hosting servers (Settings -> Misc)
- Added music notification pop-ins to indicate track names
- Added option to hide hud (Settings -> Display)
- Added artifact icons
- Lots of balance changes/tweaks/reworks and bug fixes
- Added drag camera move for spectator mode
- Added camera aim focus option (settings -> display)
muh balance
- Assault Bits: Drones now spawn passively and can attack immediately after being summoned
- Battering Ram: Max charge time decreased (0.5s -> 0.4s)
- Flounderbuss: Projectiles now pierce 1 target
- Reticle Strike: Reticle explosions no longer damage user. Reticle explosion delay decreased (0.65s -> 0.5s)
- Riftsplitter: Projectile base damage increased (25 -> 30), Shockwave damage increased (15 -> 17)
Balance changes since dd36
- Amita Cannon: Knockback reduced by 20%. Base damage increased (7.5 -> 8.5)
- Assault Bits: Reload time decreased (1.25s -> 1.1s), Drone turn speed increased by +50%
- Boiler: Projectile Speed increased by 12%
- Cola Cannon: Reload time is now always equal to duration of the spray. Ammo capacity increased (13 -> 17)
- Deep Sea Smelter: Projectile speed increased by ~12%
- Flounderbuss: Max number of projectiles increased (12 -> 15)
- Hexenhowizter: Base damage increased (22 -> 27). Recoil decreased by 25%.,
- Iron Ball Launcher: Projectile Speed increased by 20%. Recoil increased by 20%
- Kamabokannon: Reload time decreased (1.8s -> 1.3s)
- Laser Rifle: Attack Cooldown lowered (0.5s -> 0.4s), Reload time decreased (1.4s -> 1.25s)
- Maelstrom: Projectile speed increased by 11%
- Morning Star: No longer interacts with springs. Swing Force increased by +50%
- Nematocydearm: Base damage decreased (35 -> 33). Projectile lifespan decreased (8s -> 7s) , Reload time increased (0.75s -> 0.9s)
- Pearl Revolver: Base damage increased (30 -> 33)
- Sniper Rifle: Headshot bonus damage increased (+150% -> +175%)
- Speargun (Weapon Drops Mode): Base damage increased (25 -> 30)
- Underminer: drill duration (1s -> 1.2s)
- Autoreloader: Attack speed buff decreased (+40% -> +30%)
- Fish Gang: Cooldown increased (25s -> 28s)
- Marine Snowglobe: Cooldown decreased (10s -> 8s)
- Meridian Maker: Base damage increased (40 -> 45) Cooldown decreased (9s -> 8s)
- Samson Option: Explosion interval decreased (1.5s -> 1.2s)
Bug Fixes since dd36
- Fixed a client crash upon returning to results screen with spectators present
- Fixed eggplant count not being visible for clients in results state
- The rotation of certain objects (floating bosses, wave beam projectiles) is no longer tied to framerate
- Kineater no longer removes the bonus hp bosses get from multiple players being present
- Fixed dialog box appearing after every level transition
- Fixed player team alignment not being reset (causing game to run out of available teams)
- Fixed client message window not processing incoming messages in results state
- Fixed positional volume increasing suddenly on death
- Airblast now resets the lifespan of reflected hitboxes
- Fixed handling of malformed save files
- Fixed a client memory leak that would occur when attempting to create the same entity multiple times
- Fixed error logging not working
- Fix to bug with allocating audio buffers
- Fixed spectator directional audio not working
- fixed particle offset being incorrect for certain events
Files
HadalCalm-v.1.0.5.exe 80 MB
Mar 05, 2021
HadalCalm-v.1.0.5.jar 80 MB
Mar 05, 2021
HadalCalm-v1.0.5.zip 145 MB
Mar 05, 2021
Get Hadal Calm
Hadal Calm
Underwater PVP platformer-shooter with Co-op Boss fights
Status | In development |
Author | Donpommelo |
Genre | Action, Shooter |
Tags | Boss battle, Co-op, deathmatch, libGDX, Multiplayer, Physics, PvP, Team-Based, underwater |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
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