1.0.7a


Summary of Changes since Demo Day 40

New Stuff

  • Added bots
    • Select bot number in mode menu when selecting map
    • For now, bots are available in Deathmatch, Gun Game and Matryoshka modes
    • Bots are only available on a restricted set of maps (tagged with "bot compliant")
      • Includes: aggydaggy, bottleneck, brouhaha, facility, flotsam, lagan, threshold, towers, warp, wetworks, ziggurat
  • New Mode: Matryoshka Mode.
    •  Players have 8 lives. 
    • Upon dying, players respawn immediately in the location that they died.
    • Players start off larger and  get smaller each time they die.
  • Added Modifier; Giant players
  • Added player color options; Banana, Celadon, Eggplant, Violet, 
  • Maps resized to account for larger players
  • Added results screen transition
  • Added particles forewarning respawning players
  • Improved random name generator
  • Added Respawn Timer setting option
  • Added Respawn Timer ui
  • Updated Title notification ui

Fug Bixes

  • Fixed a crash that would occur upon joining mid-game as a spectator
  • Fixed a crash during False Sun boss fight
  • Fixed camera misalignment issue during single-player campaign
  • Fixed a rare crash caused by the Underminer weapon
  • Objective markers are now visible in spectator mode
  • Fixed a bug that would cause kills during results screen transition to not count towards determining winner
  • Fixed a rare crash caused by emoting
  • Fixed a crash upon gun game mode ending
  • Tweaked client prediction for smoother movement
  • Fixed client aim tracking relative to server position
  • Fixed client handling of sync packets out of order
  • fixed a bug causing client prediction putting clients through walls
  • fixed a bug causing springs to mess up client prediction
  • fixed client prediction failing to account for team spawn walls
  • Fixed ctf flag getting stuck behind spawn walls
  • Settings menu now auto saves settings

Muh Balance

  •  Assault Bits: Bits now hover offset from user in direction of mouse. Bit float speed increased by ~50%
  • Boomerang: Projectile lifespan decreased (2.5s -> 2.0s). Base damage increased (30 -> 35) 
  • Bouncing Blade: Attack cooldown increased (0.35s -> 0.7s), Projectile lifespan decreased (3.0a -> 1.5s) Projectile speed increased by ~20%, Base damage increased (32 -> 39) 
  • Cola Cannon: Weapon now charges when moving mouse without fire button held and fires when fire button is pressed (instead of released). Charge time rescaled. 
  • Deep Sea Smelter: Recoil reduced by ~33% 
  • Fisticuffs: Projectile speed increased ~20% 
  • Flounderbuss: Fires more projectiles at low charge 
  • Hexenhowitzer: Projectile speed increased by ~15% 
  • Kamabokannon: Attack cooldown increased (0.06s -> 0.1s), Base damage increased (21 -> 23), Projectile lifespan decreased (2.0s -> 1.0s) 
  • Killer Beat: Ammo capacity increased (180 -> 240), Attack cooldown decreased (0.27s -> 0.18s) -
  • Love Bow: Min damage increased (25 -> 35), Max damage increased (60 -> 69), Arrow ally heal increased (15 -> 15 at min charge, 35 at max charge) 
  • Party Popper: Frags are now more colorful 
  • Peppergrinder: Base damage increased (15 -> 19), Projectile lifespan decreased (4.0s -> 2.0s) 
  • Puffballer: Spore number decreased (10 -> 7), Attack cooldown increased (0.2s -> 0.8s) 
  • Screecher: Range increased by ~20% - Sniper Rifle: Reload time increased (1.3s -> 1.4s) 
  • X-Bomber: Projectile speed increased by ~20% 
  • Anarchist's Cookbook: Bomb spawn cooldown increased (1s -> 3s)

Minor Stuff

  • Deathmatch is now playable in single-player mode on bot-compliant maps
  • Dissolve screen transition is now based on a random seed
  • Reduced chat wheel cooldown
  • Some slight tweaks to scoreboard ui to prevent long names from taking multiple lines
  • Added notification for players running out of lives in modes with limited lives
  • ui window/hp bar movement no longer varies with framerate
  • Changing settings now automatically applies updated settings
  • Changed settings now saves automatically 
  • Players must have a name set before playing

Files

hadal-calm-windows-image.zip 192 MB
Version 69 Nov 05, 2021
HadalCalm.jar 139 MB
Version 69 Nov 05, 2021
hadal-calm-linux-image.zip 196 MB
Version 69 Nov 05, 2021

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