1.0.7e


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  • Fixed crashing with bots on map with no bot pathfinding graph
  • Fixed objective-tracking shaders not resetting when returning to hub
  • Fixed some maps not having custom shader set
  • Bots no longer look for a path to every enemy; instead stopping when finding a close enough target 
  • bots no longer search for paths to weapons when they are content with their loadout 
  • fixed particles updating an additional time each render cycle 
  • particle render culling no longer uses effect bounding box (which was unusually expensive) 
  • made some maps ai path graphs less needlessly complicated 
  • fixed bots unnecessarily searching for paths to certain objectives 
  • fixed violet team being called turqoise
  • Fixed client spectator cam not working during respawn
  • Fixed client camera resetting upon death in Matryoshka mode

Files

hadal-calm-windows-image.zip 190 MB
Version 82 Nov 21, 2021
HadalCalm.jar 139 MB
Version 82 Nov 21, 2021
hadal-calm-linux-image.zip 194 MB
Version 82 Nov 21, 2021

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