1.0.7n
Hadal Calm » Devlog
New Stuff (Including things added in 1.0.7M since no one played that build)
- Trick-or-Treat
- Permanent new mode; Steal candy from the other team's bucket and return it to your own!
- New Color Palette: Halloween Black and Orange
- New Cosmetic Items: Witch Hat, Frankenstein Stiches, Hockey Mask
- Updated visuals for Spirit Release Magic
- Updated Pickup Radius
- Applies to eggplants in Eggplant Hunt and Candy in Trick-or-Treat
- Nearby pickups are automatically vacuumed towards the player, passing through walls
- UI
- Updated hub menus to display characters in Dormitory, Haberdasher, Painter
- Added mode icons and map previews to Navigation menu
- Added Player icons to Kill Window
- Lobby ui now displays lobby mode and map
- Updated hub menus to display characters in Dormitory, Haberdasher, Painter
- Fuel Regen Tweak
- Fuel Regeneration and Regeneration cooldown slightly nerfed
- Fuel Regeneration and Regeneration cooldown buffed when grounded
- Damage Reduction against multiple players slightly increased
- (Players have damage reduction scaling to the number of unique enemies that have damaged them recently. The time window that counts as "recent" has been slightly increased)
- Added default bot number option
- When selected, the number of bots will scale depending on map size and player count
- This option is selected by default
- Lobby server now uses a different hosting website (RIP Heroku). Lmk if you have any difficulties connecting
Fug Bixes
- Fixed crash caused by caching shaded cosmetic items
- Fixed some music tracks never playing
- Fixed hp bar blinking being tied to framerate
- Fixed incorrect mirroring on shaded cosmetics
- Fixed Spirit Release teleporting when homing target dies
- Made some netcode changes that reduce the size of data being sent to clients
Files
hadal-calm-windows-image.zip 190 MB
Version 137 Nov 03, 2022
hadal-calm-macos-image.zip 191 MB
Version 20 Nov 03, 2022
hadal-calm-linux-image.zip 194 MB
Version 136 Nov 03, 2022
Get Hadal Calm
Hadal Calm
Underwater PVP platformer-shooter with Co-op Boss fights
Status | In development |
Author | Donpommelo |
Genre | Action, Shooter |
Tags | Boss battle, Co-op, deathmatch, libGDX, Multiplayer, Physics, PvP, Team-Based, underwater |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
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